Pfizer unveils a custom version of Minecraft for young hemophilia patients
Called Hemocraft, the game was launched alongside the custom wristband called HemMobile Striiv Wearable to help people living with hemophilia in the US.
Japan’s wearable tech startup Moff teams-up with PBS KIDS
The newly launched PBS KIDS Party app is aimed at five to eight year olds, featuring four educational games that can be played with the Moff Band.
Aprima to integrate HealthPrize’s solution into its patient EHR
The collaboration will bring education, gamification and rewards into the patient EHR experience to motivate them toward increased medication adherence.
Level Ex unveils multi-user simulated surgery over web conferencing
The Virtual Technique Guides bring together surgeons and medical device sales representatives in a synchronous, cloud-based learning environment.
Akili integrates its prescription video game treatment with Roblox
Through this partnership, Akili and Roblox are introducing new ways for medicine to fit into patients' lives.
Pokémon Sleep app coming next year to “turn sleep into entertainment”
Nintendo promises that the game will track a user's time sleeping and "bring a gameplay experience unlike any other!"
Coca-Cola Just Dance mobile game encourages teens to live more active lifestyles
The drinks giant has teamed-up with Ubisoft and Misfit to launch the mobile game Just Dance Now and Coca-Cola-red Shine Flash activity tracker.
Autism Speaks to trial efficacy of Akili’s mobile game
The trial will look to measure cognitive and symptom improvement over one month of device play; recruitment will begin toward the end of the year.
Wizdy Pets games teaches kids about asthma
In the game, kids care for their pet's asthma, while learning about inhaler technique and timing, trigger identification and avoidance.
Zwift gamifies indoor bicycle training with modern technology
The London-based startup wants to turn indoor bicycle training into a MMOG that allows real-world cyclists to ride with or race against one another.