Akili Interactive Labs gets $30.5M for its gamified cognitive assessment platform
The company will use the funds to support further development of its product, prepare for a potential FDA clearance, and eventually launch in 2017.
Wizdy Pets games teaches kids about asthma
In the game, kids care for their pet's asthma, while learning about inhaler technique and timing, trigger identification and avoidance.
Moff previews PAC-MAN gamified fitness app at CES
In the game, user is directing PAC-MAN with their arm movements to actively guide PAC-MAN through the maze, while wearing the Moff Band.
Japan’s wearable tech startup Moff teams-up with PBS KIDS
The newly launched PBS KIDS Party app is aimed at five to eight year olds, featuring four educational games that can be played with the Moff Band.
Aprima to integrate HealthPrize’s solution into its patient EHR
The collaboration will bring education, gamification and rewards into the patient EHR experience to motivate them toward increased medication adherence.
Interview with Aaron Horowitz, co-founder and CEO of Sproutel
Sproutel is touted as Disney for healthcare; its flagship product is Jerry the Bear, a platform to engage children in play-based healthcare education.
Xbox Fitness adds syncing to Microsoft Health
The idea is to make every step count, whether we're talking about exercising in a gym or in the park, or working out at home with Xbox Fitness.
Autism Speaks to trial efficacy of Akili’s mobile game
The trial will look to measure cognitive and symptom improvement over one month of device play; recruitment will begin toward the end of the year.
Rally Health uses games to help people manage their health
The HIPAA-compliant platform leverages the personal health data, social networking, and gamification to encourage consumers to take control of their health.
Zwift gamifies indoor bicycle training with modern technology
The London-based startup wants to turn indoor bicycle training into a MMOG that allows real-world cyclists to ride with or race against one another.